Games, games, and Vincent

Spellborn: Lost Spirit

Spellborn: Lost Spirit

2010-07-29 — Vincent Leeuw

Back when I was content lead at Spellborn Works, I created multiple mood pieces to reflect upon the universe of The Chronicles of Spellborn. These texts were …

In Limbo

In Limbo

2010-07-25 — Vincent Leeuw

I suddenly remembered I still had to download Limbo. A one-and-a-half hours later I seem to have accumulated a score of '70', which for some reason my brain …

Spellborn: Down the Mountain

Spellborn: Down the Mountain

2010-07-22 — Vincent Leeuw

Back when I was content lead at Spellborn Works, I created multiple mood pieces to reflect upon the universe of The Chronicles of Spellborn. These texts were …

Foie Gras translated

2010-05-25 — Vincent Leeuw

This is maybe only relevant for the Dutch readers out there, but somewhere in 2009 I watched Dan Barber’s foie gras parable at ted.com. Its topic was about a …

Of repaints and retools

Of repaints and retools

2010-05-10 — Vincent Leeuw

Funny thing. When you are making toys you want to sell a lot of them.> Makes sense right? So when you’ve got a set of toys, it’s a bit silly to cast them …

Go-go-gadget Gowalla

Go-go-gadget Gowalla

2010-04-19 — Vincent Leeuw

I’ve been test-driving both Foursquare and Gowalla from a game perspective for a few weeks now. Both are location based services that allow you to virtually …

A tale of blades & Demon's Souls

A tale of blades & Demon's Souls

2010-01-03 — Vincent Leeuw

Demon’s Souls must’ve been one of the bigger surprises of 2009 for me. The positive exposure it got just about everywhere was intriguing, but even as I …